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Game info/discussion at | “Plok” (SNES), published by Tradewest, 1993 | Basic demonstration of natural gameplay; no commentary, no cheats/tool-assistance, not a speed-run. Captured from an original model North American SNES console.

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20 thoughts on “Plok – SNES Gameplay

  1. I believe this game is definitely a hidden gem on the SNES! Many of the sound effects and tunes sound amazing for Something on Super Nintendo and so…it deserves more praise!!

  2. Such a shame that Tim Follin actually hated writing music for video games. He was so good at it and could extract and squeeze every ounce out of whatever platform's sound card he was working with. Wish he was still writing music today.

  3. Lmao the sucky thing about the levels being so short is you can't get to one of the best parts in Akrillic's music loop right before the end :,(

  4. While the name and and the game looks,sound kindergarden along with it's bizzar level design and gameplay,but the music is absolutely outstanding with many used instruments from sonic 3D blast on saturn, this is how snes games should,ve to be sound like,near cd quality,no jiggles,trumpats or a cheap use casio keyboard etc,,, and other muffed sound effects,no this game really shows what the snes soundchip is capable off.

  5. Holy crap! How did i ever forget about this game, this is seriously amazing, i have to play it again!

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